CASE FILE 003 · MINI PRINTABLE MYSTERY

The spellbook vanished
before the moon rose.

A witch-cottage mini case for ages 7-10: five linked puzzles through pantry, garden, bakery, attic and bell tower. Download the PDFs, prepare five envelopes and let the apprentices find the spellbook before dusk.

  • 25–35minutes
  • 2–6players
  • Ages 7–10mini case
The Missing Witch's Spellbook mini printable Halloween mystery cover and clue cards
01Mini case footprint25–35 minutes of play.
028–10 minute setupFive envelopes and scissors.
03Halloween-friendlySpells and puzzles — not horror.

CASE FACTS

Everything an agent — or a busy parent — needs to know.

The Missing Witch's Spellbook is a printable family mystery with clue cards and envelopes. It is not a board game, not an app, and not a physical shipped box.

Ages
7-10
Players
2-6
Play time
25-35 minutes
Setup
8-10 minutes
Format
Digital PDF · US Letter
Delivery
Instant download · no shipment
Props
Printer, five envelopes, scissors and pencils
Price
$8.90 launch
The Missing Witch's Spellbook printable cover art

OPEN THE CASE FILE

Five rooms.
One missing spell.

Junior detectives decode potion shelves, cross stepping stones, sort moths, restore bakery tickets and trace the village weathervane. Every puzzle belongs to Wisp Hollow; nothing is recycled from Cases 001 or 002.

11-pageplayer pack
6-pagehost guide
5cottage puzzles
5envelopes
  • Ink-friendly edition included in the download
  • Instant digital download at the $8.90 launch price
  • Lower-price Halloween entry beside the flagship library case

YOUR MISSION, MADE SIMPLE

From download to apprentice adventure in three steps.

1

Print the cottage files

Choose the colour or ink-friendly Player Pack and print at 100% on US Letter paper.

2

Prepare five envelopes

The private Host Guide includes the labels, packing map and exact hiding order.

3

Open the cottage door

Hand over the first packet and let the apprentices restore Wisp Hollow before dusk.

A PEEK INSIDE

Five puzzles. Four clues. One name fits.

Each solve opens the next part of Wisp Hollow, while four evidence cards narrow the mystery to one final answer.

The Missing Witch's Spellbook printed and ready for a family game

A MINI CASE WITH A PROPER FINALE

The spellbook returns. The keepsakes remain.

The final pages include a printable certificate, Clue Harbor Reader's Card and bookmark, so the apprentices leave Wisp Hollow with more than the answer.

“Five envelopes. One cosy mystery. No screen required.”

CASE 003 · MINI MYSTERY

Bring the lanterns back before dusk.

Colour and ink-friendly packs · Instant digital download

The Missing Witch's Spellbook printable mystery

Five linked puzzles, four evidence cards and a friendly raven mystery for ages 7-10.

$12.90$8.90launch price
  • 11-page colour Player Pack and 11-page ink-friendly edition
  • Separate 6-page private Host Guide with hints and solutions
  • Five envelopes, ordinary supplies and about 10 minutes of setup
  • Personal and one-classroom licence; no physical item shipped

Digital product · Instant Gumroad download

CASE FILE 002

Also available

The Haunted Library Mystery

Printable family mystery · Instant PDF download

The Haunted Library Mystery printable game

For families ready for a longer case: five library puzzles, four suspects and a friendly ghost lighting the way.

$14.90$12.90launch price
Open case 002

Printable PDF · Instant download

BEFORE YOU OPEN THE FILE

Good questions, clear answers.

What is included with The Missing Witch's Spellbook?

The ZIP includes an 11-page colour Player Pack, an 11-page ink-friendly Player Pack and a 6-page private Host Guide.

What age is this mini case for?

Ages 7-10 independent play. Younger children can join with an adult reader.

How long does this mini case take?

Allow 25–35 minutes of play after 8–10 minutes of print-and-envelope setup.

What props do I need?

A printer, five envelopes or folded sheets, scissors and pencils.

Is it scary?

No. Friendly spells and cottage puzzles — family mystery tone, not horror.