Print the case
Print at 100% on US Letter paper. Colour is recommended, not required.
CASE FILE 002 · PRINTABLE FAMILY MYSTERY
At 11:57 p.m. every lamp in Blackwood Library goes out. When they return, the Moonlit Manuscript is gone and a librarian who died in 1948 is lighting the way. Print the clue cards and envelopes, then follow the ghost through five original library puzzles.

CASE FACTS
The Haunted Library Mystery is a printable family mystery with clue cards and envelopes. It is not a board game, not an app, and not a physical shipped box.

OPEN THE CASE FILE
The doors were bolted from the inside, so the thief never left. Your junior detectives read shelfmarks, hold a printed mask against the light, refile a dropped card catalogue, follow notes scribbled in a manuscript margin and add up a century of overdue fines — until four evidence cards fit exactly one person.
YOUR MISSION, MADE SIMPLE
Print at 100% on US Letter paper. Colour is recommended, not required.
Seven envelopes, seven printed labels. The Packing Map shows exactly what goes where.
Hand over the start packet and let Blackwood lead them shelf by shelf.
A PEEK INSIDE
Each solve names the next room in the library, and each room hands over one more piece of evidence against the thief.




A CASE THAT LEAVES SOMETHING BEHIND
The last page of the Player Pack is a cut-out sheet: a Night Detective bookmark for every player, an Ex Libris label for a real book at home, a ghost seal medallion, and the Blackwood Reader’s Card with six spaces — one seal for every Clue Harbor case a family solves.
“You bring the printer. We bring the mystery.”
HALLOWEEN CASE LAUNCH
Printable mystery with clue cards · Instant PDF download

Five original library puzzles, four suspects and a friendly ghost lighting the way. Ages 9-13.
Digital product · No physical item will be shipped
BEFORE YOU OPEN THE FILE
No. You need a printer, seven envelopes or folded sheets, scissors, pencils and a window or lamp for the stained-glass puzzle.
No. Blackwood is a friendly ghost who helps the detectives. There is no jump scare and no horror imagery — it is a mystery, not a haunted house.
No. Every puzzle in this case is built from something a real library contains: shelfmarks, a card catalogue, margin notes and overdue fines. The two cases share only the Reader’s Card.
It is a printable family mystery that uses clue cards and envelopes. It is not the Hasbro Clue board game.
The intended independent difficulty is ages 9-13. Children under nine can enjoy the story with adult help.
The case has one solution, so replay works best with a new group. Previous players make excellent hosts.
No. You receive printable PDF files instantly. Nothing is shipped to your address.